Shade Crest is a collection of Minecraft servers with a strong community that values fun, competition, creativity, and variety in gameplay. While being competitive in groups, we genuinely respect one another, help each other out, and share experiences via our forums and teamspeak. We have a professionally led team of helpful staff that are constantly working to improve the server for the community. Shade Crest was founded in February 2011 and while we do not wish to be the biggest server, we do want to be one of the servers people think of for quality creative and survival experiences.
Shade Crest Creative is a multiworld server which promotes cooperative, creative building with an emphasis on quality building skill. Over time as you continue to prove your building skills, our staff are granted additional ranks which also grant you access to worlds and tools like WorldEdit and VoxelSniper.
Plots - Everyone is allowed to build at /warp plotworld after claiming a plot
Creative - This is our main creative world where the community does big collaborative building projects. After you prove your skills in the plot world, you will be allowed to build at /warp creative and other worlds below
PixelArt - Those interested in building 2D or 2D pixel art can do so at /warp pixelart
Redstone - Those interested in redstone engineering, you can do so at /warp redstone
Builders - Rank Builder I have full use of creative mode at /warp builderworld
Architect - Only the best builders of the server are allowed to build at /warp architect
Optionally, take the time to make an account on our website (matching your in game name) and introduce yourself. Our server resources and teamspeak are both great ways of finding an interesting place to live and getting familiar with Shadecrest.
Shade Crest hardware is owned by our parent hosting company www.prominecrafthost.com
Dual L5520 Xeon CPUs
72GB DDR3 ECC RAM
Solid State Drive
Colocated in a highly redundant SSAE 16 SOC-1 Type II compliant data center
Plugins installed on server: Dynmap, WorldEdit, PlotMe